Showing posts with label survey. Show all posts
Showing posts with label survey. Show all posts

Monday, December 27, 2010

Vietnam tops must-visit destination poll

Vietnam tops must-visit destination poll

With its distinctive culture, beautiful natural scenery and affordable attractions, Vietnam has emerged as one of the top destinations for travellers in the next two years from Thailand, Australia, Japan and Singapore, according to a survey.

Results of the Asia - Pacific Travel Intentions Survey were shared by two conductors - Visa and the Pacific - Asia Travel Association (PATA) at a seminar in Hanoi on Nov. 11.

Among travellers who were most likely to visit Vietnam in the next two years, 17 percent were from Thailand , 16 percent from Australia , and 11 percent from Japan and Singapore , the survey reported.

Nielsen conducted the online survey in May. The survey asked 6,714 respondents from 13 key Asia - Pacific travel source markets about past and future travel plans. The markets included Australia , Hong Kong , India , Japan , mainland China , Malaysia , New Zealand , Singapore , the Republic of Korea , Taiwan , Thailand , the UK , and the US .

In each market, respondents were internet users, aged 18 years or older, had travelled internationally for holidays in the past two years and had the intention to do so again in the next two years.

Travellers most likely to visit Vietnam in the next two years ranked natural scenery, a new place and affordability as top attractions. They are also likely to be single and prefer to stay at four-star hotels compared with other types of accommodation. They will budget more than 1,200 USD for their next vacation and pay more for good food and the opportunity to experience new cultures.

International tourist stays in Vietnam averaging at 3-5 days, according to survey results.

About 40 percent of respondents said they preferred to pay with credit cards because it allowed them to avoid carrying large wads of cash which can be cumbersome and risky.

Truong Minh Ha, Visa country manager for Vietnam , Cambodia and Laos , said: "With tourism emerging as one of Vietnam 's key economic drivers, this survey is timely as it shows us where visitors to Vietnam are coming from, their plans and what motivates them. This information is very useful for the Vietnamese tourism industry to help identify opportunities and create promotional activities based on their preferences to attract more tourists."

Using these survey findings, Visa would continue to work with the Vietnam National Administration of Tourism (VNAT), local tourism operators and retail merchants in its efforts to draw more visitors to Vietnam, she said.

To lure more the tourists to the country, Vietnam would make bold investments in infrastructure remodelling, tour guide training, service quality improvement and environmental protection towards sustainable development under the industry's development strategies by 2020-30, said Nguyen Manh Cuong, Deputy Director General of VNAT.

" Vietnam welcomed 4.2 million foreign visitors in the first 10 months of this year, up 40 percent against the same period last year and Vietnam posted one of the highest tourist growth rates in the region," he added.

"With an estimated 420,000-450,000 inbound tourists expected each month in November and December, it is completely possible for the tourism industry to reach 5 million by the end of the year, 1.2 million higher than last year."

Based on this, the number of international visitors to Vietnam was estimated to climb to 5.1-5.5 million next year.

"However, entry visa procedures into Vietnam are still complicated and we need to promulgate more online information because the internet is one of the most effective tools for the visitors to learn more about us," Ha said./.

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Friday, December 10, 2010

Smoking declines but still kills 40,000 a year

Smoking was banned from many public areas at the beginning of the year. The number of smokers in the country has slightly fallen, according to a recent survey. — VNA/VNS Photo Nhat Anh

Smoking was banned from many public areas at the beginning of the year. The number of smokers in the country has slightly fallen, according to a recent survey. — VNA/VNS Photo Nhat Anh

HA NOI — A national survey released in Ha Noi yesterday showed that the number of smokers across the country has fallen slightly, but tobacco related illness and deaths continue to be a major problem.

The survey, conducted among almost 10,000 people earlier this year, revealed that 47.4 per cent of male respondents smoke, down from 56.1 per cent in 2002.

The survey also found that 1.4 per cent of female respondents smoked, down from 1.8 per cent in 2002.

More than 15 million adults smoke tobacco in Viet Nam, according to the survey, which also noted that while most Vietnamese were aware of the dangers of passive smoking, exposure to it remained very high at home, work and in public places.

Speaking at a workshop co-organised with the World Health Organisation yesterday, Deputy Health Minister Nguyen Thi Xuyen said the survey results would help the ministry develop tobacco control policies.

According to the survey, services to treat tobacco dependence are not easily accessible by smokers in Viet Nam.

The survey proposed improving enforcement of smoke-free areas and expansion of services to help people quit smoking while raising public awareness on the dangers of the drug.

Regulations on raising taxes on tobacco and banning tobacco advertisements are needed for controlling tobacco in Viet Nam, according to the survey's recommendations.

Statistics from the health ministry note that Viet Nam has one of the highest smoking rates in the world. Nearly 40,000 deaths were attributed to smoking in 2008 – an annual death toll set to rise above 50,000 deaths by 2023. — VNS

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Monday, November 29, 2010

Experts dismiss survey on online games

Vietnamese Academy of Social Science last Tuesday announced results from a survey on online game and Vietnamese players.

The survey is conducted within a month on participants from Hanoi, Ho Chi Minh City, Danang, Can Tho, Dong Nai and Hai Duong.

Among 1320 quantitative research cases, 960 are done by interview in household, 180 at internet café and the rest 180 at school and public places.

Supported by National Assembly’s Committee on Culture, Education, Youth and Teenager and an online game provider, the purpose of this survey is to provide scientific proofs and to suggest managing measures to the National Assembly and authorities.

According to the survey, 73% of participants are playing game, 22% have never played and 5% have played and given up. Male players outnumber female ones at 54.5%.

Players below 30 years old constitute 99.99% of those surveyed. The majority (41.2%) is at 16-20, who are mature enough and aware of their actions. On the other hand, younger teenagers and kids at 10-15 years old range make up 26.3%.

Players who are going to school account for 71.1%. College or university students top the list at 30.1%

More than half of participants said they play weekly: 34.1% play daily and 25% play 3-4 times a week.

Only 5.2% admitted that they have addictive behaviors and cannot control themselves when they play. 59% responded online game makes them feel good and distressed.

The higher education people have, the lower they rate effect of online game on them.

The research group concluded that online game does not affect players as seriously as means of media have said.

In response to doubts that the survey does not incorporate with news reflected by the media about long hours people spend on online game and increasing crimes caused by addicted players, Dr.Binh explained that the survey was done by professionals and only took general opinions and influence of online game. There was only one case that responded playing 168 hours a week but it was taken out of the survey.

National Assembly Deputy Nguyen Minh Thuyet said the managing of online game is not well done as game providers have not seen the effects on young people. Statistics on this survey will be foundation to control online game. In the future, the government will implement better laws on managing online games to avoid crimes to communities.

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Experts dismiss survey on online games

A survey by the Vietnamese Academy of Social Science which found most online game players claiming that their habit does not negatively affect their behavior has come in for widespread criticism.

The poll of 1,320 random respondents in major cities, released last Tuesday, said only 5.2 percent admitted they have addictive behavior and cannot control their urge to play. A huge number -- 59 percent -- claimed online games help them feel good and overcome stress.

A majority (41.2 percent) were aged 16-20 and, thus, mature enough to be aware of their actions. College and university students topped the list at 30.1 percent.

The higher a person’s education level, the less effect online games had on them.

The research group concluded from these findings that playing online games does not have as serious an effect on people as the media had claimed.

However, Dr Le Minh Tien of the Open University’s sociology department, said in a column in Tuoi Tre Wednesday that the survey is “not reliable.”

“It appears from its results that the research team was looking for positive facts about the games rather than exploring their impacts,” he said.

“The results reflect the pollsters’ intention to stand on the side of game providers.”

The survey is not reliable enough to be used as scientific proof by the National Assembly for regulating online games, he said.

National Assembly deputy Nguyen Minh Thuyet denied Wednesday the House commissioned the Vietnamese Academy of Social Science to do such a survey.

“We only asked for their recommendations.”

Dr Trinh Hoa Binh, the chief pollster told Tuoi Tre the academy did the survey on its own initiative.

But he had earlier said the National Assembly’s Committee on Culture, Education, Youth and Teenager and an online game provider commissioned the survey to help the House and other authorities regulate gaming.

Asked about the poll’s reliability, Binh said: “If a sample consists of 30 individuals or more, it is quite reliable. Our results may dissatisfy many but the statistics are not beneficial to online game providers either.”

Dr Le Manh Ha, director of the Ho Chi Minh City Department of Information and Communications, said the research methodology needs to be reconsidered, pointing out it is incorrect to club respondents aged 16 to 18.

“Players at internet cafés are usually below 18. Most online games are only appropriate for those aged 18 or above, who are aware of their actions.”

He was also skeptical about the finding that only 5.2 percent are addicted to gaming.

“We need general statistics on online game addicts just like we do with drug addicts. If we can do this, we can make objective judgments and have reasonable managing measures.”

Dr Ha, said that four months ago Binh had been a member of the Ministry of Information and Communication’s online game assessment committee that had licensed 43 games which were later found to have violent content.

“If you’re involved on both sides [of an issue], it is easy to be biased.”

The survey was conducted over a month in Hanoi, Ho Chi Minh City, Danang, Can Tho, Dong Nai, and Hai Duong.

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Thursday, November 25, 2010

Study reveals teen enthusiasm for online games

As many as 68.4 percent of people aged under 20 play online games, according to a survey published in Hanoi on October 19.

The survey showed that secondary school students in the age group of 16 and 20 years were the largest group of the teenage online game players.

However, general school students only ranked second in terms of daily online game players, leaving the top spot to white-collar workers. University students took the third ranking.

The survey also confirmed that the situation of online games addicts was not as serious as mass media warned, as the rate of addicts based on World Health Organisation indicators was not high.

It also exonerated online game providers and the games themselves as the sole cause of the criticised addiction, citing responsibilities of families and schools as well as basic life skills of players.

The average sum of money paid by an online game player was found to be lower than other sorts of entertainments such as newspaper reading, sports and coffee drinking.

The survey was conducted by the Institute of Social Science on 1,400 people at random in six cities and provinces representing the three main parts of the country./.

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Saturday, October 23, 2010

Survey planned next year of agriculture

A general survey will be conducted of rural areas, agriculture and fisheries on July 1 next year under a new decision by the Prime Minister.

The month-long investigation aims to assess the conditions and development of the agricultural sector in the country. The results will serve as a basis to set up plans and policies to develop agriculture and rural areas in the next stage as well as targets for the national socio-economic development strategy.

Under the decision No 1785/QD-TTg signed on September 27, the survey will collect such information as the number of production units, their size and production capacity as well as the labour structure in the agro-forestry-fishery sector.

The current situation of rural economy and changes in socio-economic infrastructure structure, along with information relating to rural population will also be the subjects of the investigation.

Initial results will be announced in December 2011 while the full outcomes will be made available in the third quarter of 2012./.

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